Die Olchis ziehen um
2008
Designed by Kai Haferkamp
Published by KOSMOS
Objective: get rid of most 'Olchi'-chips, evenly distributed - acting by turns - a garbage dump is prepared by placing cards = 'Olchi' items and oil drums (fire supplies for the dragon) vertically into board & box; next to the box 11 digging chips have to be placed. Active player rolls the coloured die and turns the box in a way, looking at the matching colour (=digger) or oil drum; using the 'Olchi' tongs a card has to be drawn: an 'Olchi' item? => drop one of your chips; an oil drum? remove a digging chip; if the die showed an oil drum symbol the dragon requires supply: now the player should draw an 'oil drum' card instead... Game ends if all digging chips are gone; in case that a player dropped all his 'Olchi' chips game ends at once.
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Game data sourced from BoardGameGeek, used under their API terms.
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