Mountain Climb
1996
Designed by Tim A. Novak
Published by Channel Craft
Two players face each other, place the game board between them, and place their pitons in their respective base camp. Roll to see who goes first. The first player rolls both dice and moves pitons the number of spaces indicated by the roll, using one die per piton (unless doubles are rolled, in which case both can be used for one piton). Moves must be made vertically and pitons must stay in their upward trail . If a player lands in the same space as the other player by exact count, the opponent's piton is sent back to start. The players take turns until one player reaches the summit with all five pitons! Remember: Every Climb s An Adventure… But There s Only Room For One At The Top!
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Game data sourced from BoardGameGeek, used under their API terms.
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