Starship Tycoons
1986
Designed by Alan Paull
Published by Griffin Games (I)
The United World Government has decided to sell the moon. Each player of Starship Tycoons is a space merchant trying to raise enough money to buy it. The first player to reach one of the Star Systems Leo, Pegasus or Scorpio with enough money to buy the moon, wins the game. The playing pieces represent starships with from one to four Cargo Holds, according to the number of extra Cargo Holds purchased. Opportunities to fill the Carco Holds occur frequently, and the merchant makes a good profit when the cargo is delivered to the correct location. Many other events occur during the game. Trade becomes adventure!
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Game data sourced from BoardGameGeek, used under their API terms.
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