Take it Easy!
1983
Designed by Peter Burley
Published by Cranio Creations, Burley Games, Spear's Games, DiceTree Games, Cappelen Damm AS, Brain Picnic, F.X. Schmid, Eagle-Gryphon Games, Zvata Studios, Swan Panasia Co., Ltd., IELLO, Rebel Sp. z o.o., Cranio Creations, DiceTree Games, Arclight Games, förlAgo AB, Ravensburger, Spear's Games, Swan Panasia Co., Ltd., förlAgo AB, Play Smart, Rebel Sp. z o.o., Eagle-Gryphon Games, Burley Games, Zacatrus, Ravensburger AG, Arclight, White Goblin Games, F.X. Schmid, Cappelen, Play Smart, IELLO, White Goblin Games
It's really difficult to succinctly describe this game, so take a look at the pictures! Take It Easy is a true multi-player solitaire in which each player individually completes a hexagon-shaped board with spots for 19 hexagon tiles. There's no limit to number of players if you've got enough sets on hand. One person (the caller) draws a tile randomly and tells the others which of the 27 tiles featuring colored/numbered lines crossing in three directions, with numbers from 1 to 9, it is. "The 9-8-7," for example. Each player then chooses which empty spot on his own board he'll play the 9-8-7. This is repeated until the boards are filled. The idea is to complete same-numbered lines across your board. Scoring is calculated by multiplying the number on the tile with the number of tiles in the completed line. A complete column of three 9s is worth 27, for example...but a lot of players will hope for five 9s to fill the big column down the middle. Take It Easy is often compared to Bingo because of the familiar pattern of a number being called and then everybody looking at their cards to play it, and then scoring if a line is completed. But that's as far as the comparison goes. Bingo is sheer luck; Take It Easy is a game of skill.
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Game data sourced from BoardGameGeek, used under their API terms.
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