Throw Me a Bone
2002
Designed by Craig Van Ness
Published by Milton Bradley, Hasbro
Mechanics
Description
This game resembles a "Simon" memory game with paddles sticking out of the sides. Decals of different dogs are attached to the paddles. The dogs (like the Chihuahua, the Scottie, and the German Shepard) "talk" with silly accents. Players listen to the talking-dog targets and watch the flashing lights to figure out which dog to throw the three bone-shaped beanbags at. Three different games increase the difficulty.
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Game data sourced from BoardGameGeek, used under their API terms.
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