Sphinx: The Game of Ancient Egypt
1975
Designed by (Uncredited)
Published by Challenge Games
Both sides, jade and amber, have six sphinxes, and the objective is to reach the other side's kingdom at the opposite ends of the board with one sphinx. At the start of a round, two dice are rolled and one of 18 pyramids lands on the space. If a sphinx was there, it is removed from the game. If another pyramid was already on the space, then it is removed and the space is free again. Each side then moves a piece one space orthogonally or captures an opponent's piece one space diagonally. This ends the round, and the player who moved second is now the starting player.
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Game data sourced from BoardGameGeek, used under their API terms.
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