Asteroid Escape
2011
Designed by Tom McMurchie
Published by Abysse Corp.
Categories
Mechanics
Description
Each player has a spaceship marker that comes on the board by one edge. In his turn player places a tile that will advance his marker on the board, creating a path. Also players must avoid asteroids flying on the board. The goal is to remain on the board last and therefore push his opponents off the set by forcing their path out of bounds. This game is an adaptation of Tsuro with a new twist: Asteroids will disrupt things.
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Game data sourced from BoardGameGeek, used under their API terms.
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