Captain Scarlet and the Mysterons Adventure Game
1993
Designed by (Uncredited)
Published by Peter Pan Playthings
Mechanics
Description
Based on the Supermarionation TV series by Gerry Anderson The object of the game is to be the first person back to cloud base after picking up two location counters. If you are a spectrum agent you must fight the mysterons, free your colleagues from the mysterons' grip. If you are the mysterons you must foil spectrum agents and convert them to mysterons, and win for the mysterons. Good luck and SIG
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Game data sourced from BoardGameGeek, used under their API terms.
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