Das Manager Spiel
2003
Designed by Gerhard Grubbe
Published by Hanser
Objective: score most winning points (after agreed time) by acting successfully as a manager - acting by turn - each player becomes a manager during a whole turn (probably several times): during his/her management phase player is challenged (by cards) - red = event cards (draw and act until a blue card is drawn) - blue = task card manager must announce his task and distribute (hidden) the roles cards (printed on the blue card); now it's time to perform and deliver within a certain time (hour glass) - and afterwards each player has to vote (hidden) according to his/her specific role; due to performance manager has several options increasing the score (betting) or finding the 'bastard'(additional points);
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