Run to Win
1980
Designed by Tom Cabela
Published by Cabela Industries
The game is played in two phases: the Primary and the General Election. In the Primary a player scores five points every time one s pawn passes the National Recognition space; ten points by landing on it. When a player reaches a target number of votes (the number varies with the number of players), the player moves onto the General Election phase. A player wins a state s votes by landing on the space that represents that state. A player must forfeit a state to another player when landing on a state one already owns. The first player to score a plurality of Electoral Votes wins.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic614945.jpg&w=1440&q=75)