Chiens et Chats du monde
1972
Designed by Marlyse de la Grange, François de la Grange
Published by Nathan
A set of travel and hunting dogs and cats must walk around the board (in the opposite direction, to join their boxes with their pictures. Tokens are moved by rolling the dice. A little dog chasing a cat (or vice versa) arrived exactly on his square. The first player to put all his chips into the opponent's side triggers scoring. 10 points is earned for a chip on his arrival box, for a token in the opponent's camp, -5 is earned for a token that has not moved. Contents: A plateau with 148 boxes 24 dogs and 24 cats chips 48 action cards representing tokens An explanatory booklet on the 48 dogs and cats.
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