Safari flash
1960
Designed by Pierrette Bauer-Bovet
Published by Nathan
Mechanics
Description
The goal is to photograph wildlife in safari earning 250 points. In his turn player may play the cards with animals to photograph them, attack the opponents playing the cards with floods, swarm of mosquitoes etc. or defence against attacks by playing cards like canoe, a mosquito net etc. Player who scores 250 points first is the winner.
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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