Smart Memo
2011
Designed by Pierre Burtel
Published by Editions RoseBud
Object of the game is to find the possible pairs of animals. Depending on the number of players have 9 to 18 cards face down in front of each participant. In his turn, a player can turn around: - two cards in front of him - one card in front of him and an other card in front of any opponent. If the two cards are identical, each player can shout "Memo". The player who shouts first gets the two cards as a reward. In the event of a tie, the player closest to the active player wins the cards. The first player who manages to have all the cards in front of him wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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