Jewels in the Sand
2002
Designed by Stanley Anderson
Published by (Self-Published)
Categories
Mechanics
Description
An inductive game where one player plays the Sultan who creates a rule for separating Jewel objects from Sand objects. The other players (the Thieves) work together to come up with guesses to what the rule is, to which the Sultan responds counter examples to disapprove. Once a rule has been guessed the Sultan scores and a new round begins with a new Sultan.
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Game data sourced from BoardGameGeek, used under their API terms.
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