Tri-Camelot
2002
Designed by Michael Wortley Nolan
Published by (Unknown)
Ostesibly a 3-handed analog of Camelot, this game bares some resemblance to Cam in that it has a single goal each player must protect. Additionally the board is markedly different than any game in the Camelot family and uses hexagons. The game is a three-handed pure abstract. Each player protects a single goal space from both opponents. In spite of the name, this game is a three-handed version of Cam, not Camelot in that the first first to enter a goal wins and so ends the game. Often this means that a player can block one but not both opponents. Hence these games can end suddenly and kingmaking can be involved.
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Game data sourced from BoardGameGeek, used under their API terms.
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