Cric Crac Croc
1994
Designed by Max Gerchambeau, Véronique Debroise
Published by Sentosphère, Éditions Gilles Defoly
Categories
Mechanics
Description
Each player rolls the dice and moves on the course to finish in the home of an animal or the house of all animals. From the house of all animals, the player chooses the food for the animal of their choice. When a player arrives at the home of an opponent's animal which has all types of food collected, he can steal chosen food.. Whoever has the most food at the end wins the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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