bim bom
2010
Designed by (Uncredited)
Published by Granna
Categories
Description
The game contains four player boards with images of different environments (concert hall, countryside, kindergarten, street), 32 tiles with images of things making sounds and compact disc. When player hears the sound corresponding to his environment he must find the tile presenting the source of the sound. Sounds are played in random order until one player will gather eight tiles. In the second variant players listen to the sounds and catch the tiles no matter which environment they are related to. Game ends when all tiles are taken. Player with most of tiles wins.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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