LET's go!
1999
Designed by Bertram Kaes
Published by PwC
Objective: be the first ending on space 25 (finish line) - acting/moving by turn - a 'Trivia' approach with (some) unusual challenges 1. roll the die, move your (question) meeple 2. ending on a coloured space your right neighbour draws a card 3. Colour of the space determines sort of question, symbol if you may look out searching a partner - not your neighbour on the right - for current challenge 4. the faster (with less hints) you find the correct answer the further you (and your partner) may move your (tracking) meeple terms you are challenged with frequently: find/name a wanted: person, place, profession, thing, brain-twister... techniques you may apply are puzzling, drawing, something to puzzle over, yes/no questions .... remarks: game was produced by Ravensburger, developed by PwC and Ravensburger
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Game data sourced from BoardGameGeek, used under their API terms.
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