Schatzkisten stapeln
2009
Designed by Michael Rüttinger
Published by Noris Spiele
Objective: gain the largest amount/value of coins stored in treasure chests - acting by turn - coins (gold, silver, copper) are going to be distributed randomly into treasure chests - 6 per chest chests are going to be stapled (start position) throw the die - now you may distribute/split rolled number on one or more chests to move with: if you succeed placing the very last moved chest on a space showing the same colour: open the chest picking out the topmost coin forming gaps in between chests is not allowed, they must touch at least another one; game ends if chests are empty: counting coins: gold 10, silver 5, copper 1 point(s)
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Game data sourced from BoardGameGeek, used under their API terms.
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