Fuchsjagd am Kahleberg
1954
Published by Si-Si-Spiele
Mechanics
Description
Objective: be the first catching the fox before fox has finished the circuit - moving by turn/'Roll & Move' game - each player starts from the alpine hut, fox (red meeple) with 5-10 spaces ahead; fox must reach top of the mountain (Kahleberg) and return successfully to alpine hut; players should arrange themselves which route is followed by whom; fox can't run past a hunter (but turn) and is caught if hunter's roll ends on the same space
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