Neues vom Räuber Hotzenplotz
1969
Designed by (Uncredited)
Published by ASS Altenburger Spielkarten
Objective: get as many coins as possible from the treasure of the bandit Hotzenplotz; game ends if all coins are gone - moving by turn, hide & seek - game is split into different stages each stage runs like: 1 one player hides the Hotzenplotz-tiles (traps, footmarks & treasure) on the board 2 other players roll 2 dice ==> subtract: difference to move; choose, which of your meeples may walk; if you land on a symbol 3 flip a tile: trap ==> remove meeple; footmarks ==> all players know the symbol the must search behind; treasure; take two coins & and hide tiles for a new stage
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Game data sourced from BoardGameGeek, used under their API terms.
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