Der Eismann Ötzis Reise durch die Zeit
1998
Designed by Andreas Winkler
Published by Sell Well GmbH
Objective: become the wealthiest stone age man - acting/moving by turn - Phase 1: Collect as many property cards as possible ==> don't marry too often - you must feed them all avoid wolves and bears make reasonable deals on stone age markets find correct answers for drawn questions cards try to get copper - the most precious good make well elaborated moves if you think that you prepared yourself well ==> Phase 2 be the first crossing the glacier (surviving!) getting a big bonus - all property is going to be calculated ==> Resulting in winning the game
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Game data sourced from BoardGameGeek, used under their API terms.
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