Sinn Sens
1995
Designed by Brian Hersch
Published by Schmidt Spiele
Categories
Description
Two teams try to describe and guess ideas - nothing could be simpler! Or perhaps not, as each player in the team must say one word in turn. And his word and those of his fellow team members must make a grammatically correct sentence. Not so easy if each person is thinking along different lines! For each correct answer, that team's playing token moves nearer the goal.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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