Titus
2000
Designed by Uwe Rosenberg
Published by Adlung-Spiele
themethe card coin possibly roman abstract card game memory elementgoalplayer try collect victory point possible collect series consecutively number cardsgame playthe coin card value print side value differ maximum twothe goal game collect series coin consecutive value eg series exchange victory point card victory point card value player collect series get point victory card series worth point soon complete series betteron hisher turn player follow choice card draw deck use card display card draw deck player single ie series card player display add display turn card value point lower high originally see card complete series player score point card turn tooif player manage incorporate card hisher card display turn limit consecutive turn limit row player start hisher displaythe game end card leave draw deckthe player victory point win game
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