Am Korallen-Riff
2006
Designed by Peter Neugebauer
Published by Noris Spiele
On the board in four parts schools of fish and corals can be found in varying numbers and colours. Colour die, dot die und symbol die together result in a combination of three characteristics which players should find on the board. The board is variable and thus always new situations form. A player discovering the combination wanted shows it and marks it with a chip. If a combination has already been covered, the chip goes to the treasure chest. If an octopus is rolled, all chips from the board are put on the chest. If the chest is rolled the chips from the chest are distributed among the other players. The player placing his last chip wins the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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