Barbarossa: Game of the Russo-German War 1941-45
1986
Designed by David James Ritchie
Published by Tactical Studies Rules (TSR), TSR, SPI (Simulations Publications, Inc.), SPI (Simulations Publications, Inc.)
"Barbarossa: Game of the Russo-German War 1941-45" On 22 June 1941, the German Wehrmacht invaded Soviet Russia in an operation code-named Barbarossa. Barbarossa is a Strategic level, two-player, Corps-level board wargame simulation of the four year struggle of the East Front War in the Soviet Union. The Axis Player takes the role of the German High Command (OKH) and controls playing pieces representing the forces of Germany and its allies. The Soviet player takes the role of the Soviet High Command (STAVKA) and controls pieces representing the armed forces of Soviet Russia and allied partisans. Four scenarios: 1941 Barbarossa: Turns 1 through 8 1942 Blau: Turns 12 through 24 1943 Zitedelle: Turns 26 through 36 Campaign: Turns 1 through 48 Game Scale: Game Turn: 1 month Hex: 27 miles / 44 kilometers Units: Corps to Army Solitaire Playability: Medium Complexity Level: High Players: 2 or more Playing Time: 4-25 hours
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