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Basil der grosse Mäusedetektiv

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Basil der grosse Mäusedetektiv

Basil der grosse Mäusedetektiv

1988

Designed by K. Wild, U. Diel

Published by Schmidt Spiele

Description

The detectives win the game when they find out the secret code of a raid array before the first gangster reached this field. The crooks win when he reached the last box with the jewels. A gangster on the train rolls and moves accordingly, he moved to a secret map and places it among the questions on the next raid box. The detectives dice and move or ask a question with a card from the next raid.

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Game data sourced from BoardGameGeek, used under their API terms.