Ball der Prinzessin
2011
Designed by Alix-Kis Bouguerra, Christine Basler
Published by HABA
The game board is a ballroom in which six princesses are waiting to be chosen by the prince. The active player rolls a color die and places the prince in front of one of the princesses and asks her to dance. The princess is put onto a mirror in the middle of the game board, then slowly turned so her wide dress lifts a bid and reveals the color of the other clothes hidden beneath. If it matches the die result, the player receives a crown; if not, the princess is placed on a currently empty field (not the one she came from) and a candle tile is turned around. When all candles are turned around, the player with most crowns is the winner.
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Game data sourced from BoardGameGeek, used under their API terms.
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