Turmoil
2003
Designed by Claus-Peter Bickel
Published by Pin International
Selection #7 of The Games Collection by Pin International. Goal is to earn a set of tokens by successively controlling discs of each three colors. At the beginning each player's pegs fill the discs in two opposite corners. Players take turns moving their pegs, trying to move three of them onto a new disc of their choice to control it and thereby earn a corresponding token. A peg can move along any line printed on the board, or to an adjacent hole in a disc, or by the rotation of a disc by a quarter turn. After moving a peg, the player sets, or resets 2 obstacles for the next player: One of his pegs locks a disc to prevent its turning, and a special marker blocks a line of movement.
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Game data sourced from BoardGameGeek, used under their API terms.
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