In a Spin
1993
Designed by Heinz Meister
Published by Ravensburger AG
This is a simple Memory variant. There are 16 animal cards, one of each animal, and a "die staff" containing 4 dice. Each die can show 4 different animals. The aim of the game is to find all four animals in one game turn. A player turns the dice, and lays the staff down. It now shows 4 animals. The first player may now reveal 4 cards to try to find these animals. If he succeeds, he receives a reward chip. If he reveals an incorrect animal, all animals are turned face down, and the next player can try to find them. The first player with 5 reward chips wins the game. Winner of Deutscher Kinderspiele-Preis 1993
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Game data sourced from BoardGameGeek, used under their API terms.
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