90 Minutes
1986
Published by House Martin, Sporting Connections Ltd
Categories
Mechanics
Description
This is a simulation of a soccer game played on a 41 by 52 square board. Possession and movement are controlled by dice (one d20, two d6) and cards. The cards come in 4 types: Direction cards (60), Action cards (60), Referee's Decision cards (30) and Situation cards (30) which are drawn under defined circumstances. The rules cover situations such as kick off, own goal, corner kicks, throw ins, free kicks, penalties and scoring chances. The winner is the one to score most goals in two 45 minute halves.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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