Pipeline Duell
2010
Designed by Daniel Meyer
Published by Noris Spiele
Categories
Mechanics
Description
Between the two players, there is an upright grid formed by seven poles. The players now take turns inserting tube tiles which have different sides. While a tile might be advantageous because it connects tubes on my side, it might also help my opponent with the tubes on the reverse side - so it has to be carefully considered how to align a given tile. Tiles are randomly drawn from a bag. The first player to connect the base to the top of the grid on his/her side is the winner. (user summary by HilkMAN)
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Game data sourced from BoardGameGeek, used under their API terms.
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