Beyond Waterloo
2012
Designed by Lembit Tohver, John Prados
Published by Against the Odds, LPS, Inc.
waterloo twoplayer strategic level game napoleonic campaign player side france coalition ally game open napoleonrsquos arrival paris follow return elba include effort restore france war foot alliesrsquo struggle revive antifrench coalition military operation ensue waterloo play mapboard include france plus relevant portion low country germany switzerland italywhere game period focus famous battle waterloo waterloo take scope politicomilitary possibility inherent situation ally redefeat napoleon french avoid outcomebeyond waterloo strategic simulation encompass military economic diplomatic development introduce new design concept game nature complexity involve rule adopt layer approach initially combat game introduce battle development sequence afford way conduct combat strategic game nuance napoleonic era level rule enable player learn combat system scenario cover battle waterloo level basic game rule introduce movement administrative system napoleonic campaign scenario involve military action economic factor force mobilization napoleonic war advanced game add diplomacy strategy political action emphasize mobilization war longform game begin napoleonrsquo return paris side prepare war conduct itbeyond waterloo play mapboard divide area regulate movement game force piece represent prominent commander side army corp division player accumulate resource point rps victory point vps game progress rps procure fresh force vps influence event campaign determine winner game advanced game player engage diplomatic political activity intend prepare war shape condition affect campaign
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