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Biopolis

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Biopolis

Biopolis

1999

Designed by Gerard Mulder, Corné van Moorsel

Published by Cwali, Think Games

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Description

Biopolis is a city state where food production is important. In this game, every player is a food producer, importer, and seller. Next to that, every player can influence consumer behavior, and politics. Every player has an ideal picture of the future norms. Winner of the game is the player, who is able to best realize his future vision! An educational game about food production, distribution and consumption.

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Game data sourced from BoardGameGeek, used under their API terms.