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The Hooker

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The Hooker

The Hooker

2011

Designed by Priit Kenkmann

Published by (Self-Published)

Description

When the night settles on the city of New Sodomy nightly creatures begin their work. The customers are waiting and need sadisfaction... In Hooker players try to work their way up on the human market - selling themselves. Players have 6 skills (oral, anal, vaginal, fetish, social, lesbian)and stamina which is used up as the night passes. There is two ways to win: when a hooker has collected $ 50 she's able to buy herself out of the system and get a normal life; if a hooker should get 3 points in every skill she'll be offered a work in high-class establisment and she can get off the streets.

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