The Wilderness
1983
Designed by Stephen Newberg
Published by Simulations Canada
Categories
Mechanics
Description
The Wilderness is a high complexity brigade level study of 2 days in May of 1864. The players are placed in the positions of the leaders of the opposing Armies with leadership and command control systems modeled on the strengths and weaknesses of Civil War era command techniques as well as the influences of the participating individual commanders. Turns represent 2 hours of daylight and 5 hours of darkness. Hexes are scaled to 350 yards.
Where to Buy
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic80870.jpg&w=1440&q=75)