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The Wilderness

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The Wilderness

The Wilderness

1983

Designed by Stephen Newberg

Published by Simulations Canada

Mechanics
Description

The Wilderness is a high complexity brigade level study of 2 days in May of 1864. The players are placed in the positions of the leaders of the opposing Armies with leadership and command control systems modeled on the strengths and weaknesses of Civil War era command techniques as well as the influences of the participating individual commanders. Turns represent 2 hours of daylight and 5 hours of darkness. Hexes are scaled to 350 yards.

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Game data sourced from BoardGameGeek, used under their API terms.