Ihmevekotin
2009
Designed by Mari Savio, Paria Eskandari
Published by Sanoma Pro
Categories
Mechanics
Description
In Ihmevekotin ("Wonder machine"), players race around the board, trying to remember where the parts of their machine are scattered. Collecting parts requires doing mission cards, which require all sorts of activities, like making an ugly grin or buzzing like a bee. The game has a purpose; it's goal is to teach how to express different emotions. The game itself is a fairly simple roll and move, with lavish production.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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