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One Six

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One Six

One Six

2011

Designed by Richard Hutnik

Published by (Web published)

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Description

This is Game #26 in the Games on Half a Checkerboard Series This is a solitaire puzzle game, with variant rules to enable it to be played as a party puzzle game. In it, players attempt to reduce 6 dice that are rolled to a single die on the board, with value of 6 on top. As players move dice, they reduce in value. As players merge dice, the new dice on the space merged equals the sum of the two dice merging. Players are not permitted to combine dice to a value greater than six, and each die is permitted to only move in a line, one or more spaces. Quick rules: Roll the six dice, and then place them on the board so they get reduced to a single die with a six on it. As a die moves into another die, the value of the die moved into is increased by the current value of the die moving, and the die moving is removed from the board. A single move for a die consists of moving in a straight line vertically, horizontally or diagonally, like a queen in chess. For each empty space a die moves into, it decreases its value by 1. A die may not be reduced to less than one doing this. Each die can perform, at most, one move per puzzle.

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Game data sourced from BoardGameGeek, used under their API terms.