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Sow?

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Sow?

Sow?

2011

Designed by Richard Hutnik

Published by (Web published)

Description

This is Game #22 in the Games on Half a Checkerboard series. This game borrows the concept of sowing pieces from the Mancala family of games. In it, pieces are sown in two dimensions, rather than a line. In addition, there is a limit to how many pieces are permitted on a space, restricting where players can sow their pieces to. Control of a space is governed by the last piece to be sown into it.

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Game data sourced from BoardGameGeek, used under their API terms.