Finger weg von Mona Lisa
1999
Designed by Oliver Igelhaut, Dominic Krebs, Tobias Krebs
Published by Glücksritter Spiele
Players are thieves or detectives. The thieves go around the Louvre trying to steal the Mona Lisa; the detectives try to nab them. There is a cloth game board with a grid of corridors, rooms and a small matching, laminated board. The thieves write their position each move in secret on the laminated board with crayon and must reveal if a detective might have seen them (similar to Scotland Yard and Clue: The Great Museum Caper. Detectives can install cameras and thieves can disable alarms. A top quality production in a long wooden box.
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Game data sourced from BoardGameGeek, used under their API terms.
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