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I'm the Brain

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I'm the Brain

I'm the Brain

1962

Designed by David Solodar

Published by Solodar, Inc.

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Description

Players compete to advance their tokens through the various points of achievement pictured throughout the game. To win, a player must be the first to advance all of his tokens into the Success circle. Patents are acquired and royalties are thereafter collected. Special privileges and penalties are encountered during play, which enliven and enhance interest in the game.

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Game data sourced from BoardGameGeek, used under their API terms.