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Trevor J. Halsall

17 games

Notable Games

All Games

17 total
Constantinople to Vienna: Wargames Rules for the Period 1450 to 1700 AD
Constantinople to Vienna: Wargames Rules for the Period 1450 to 1700 AD
2
Rules for Wargames: World War II – Infantry Combat
Rules for Wargames: World War II – Infantry Combat
2
Fast Play Rules for Ancient Warfare
Fast Play Rules for Ancient Warfare
2
A Thousand Years of Medieval Warfare 500 AD - 1500 AD
A Thousand Years of Medieval Warfare 500 AD - 1500 AD
Fast Play Rules for the Pike & Shot Period (1550 - 1720 AD)
Fast Play Rules for the Pike & Shot Period (1550 - 1720 AD)
2
Warlord: Advance Guard – Fast Action Wargames Rules for Battles Set in the Period 3000BC - 1100AD
Warlord: Advance Guard – Fast Action Wargames Rules for Battles Set in the Period 3000BC - 1100AD
2 · 90 min
Rules for Wargames: The American Civil War
Rules for Wargames: The American Civil War
2
Rules for Wargames: 18th Century Warfare
Rules for Wargames: 18th Century Warfare
2
Esprit de Corps: Power & Glory – Fast Action Wargames Rules for 19th Century Warfare
Esprit de Corps: Power & Glory – Fast Action Wargames Rules for 19th Century Warfare
2–4
Air Combat 1930-1960
Air Combat 1930-1960
2–6
Warlord II: 1000AD to 1765AD – Fast Action Wargames Rules for Medieval, Renaissance, Pike & Shot and 18th Century Warfare
Warlord II: 1000AD to 1765AD – Fast Action Wargames Rules for Medieval, Renaissance, Pike & Shot and 18th Century Warfare
2 · 90 min
Cambrai to Sinai: Wargame Rules for WWII and all Land Warfare in the Period 1917-1967
Cambrai to Sinai: Wargame Rules for WWII and all Land Warfare in the Period 1917-1967
2–6
Esprit de Corps: A House Divided – Fast Action Wargames Rules for the American Civil War
Esprit de Corps: A House Divided – Fast Action Wargames Rules for the American Civil War
2–6
Warfare in the Ancient World: Wargames Rules for the Period 3000 B.C. to 500 A.D.
Warfare in the Ancient World: Wargames Rules for the Period 3000 B.C. to 500 A.D.
2